lil OMENATI

The OMEN economy.

$OMEN launches on pump.fun, in the open. The team and the community buy supply on the curve like everyone else - what they secure becomes the mine's vault, and the vein pays it back out to the swarm on a curve that only depletes.

pump.fun
FAIR LAUNCH · OPEN CURVE
the vault
FILLED AT LAUNCH · FUNDS THE VEIN
7 days
PER EMISSION EPOCH
0.95
DECAY EACH EPOCH
01 ₿ THE LAUNCH

The community fills the vault.

There is no pre-mine and no allocation table. $OMEN launches on pump.fun, and the team and the community buy the supply on the open curve at launch, same terms as anyone. What they secure is committed to the mining vault - the pool the swarm digs from.

Emissions scale to the vault. The shape of the schedule is fixed - weekly epochs, each paying 0.95× the one before - but its size depends on how much the launch secures. A bigger vault means richer epochs; the curve is the same either way.

The mine only pays what the vault holds. Nothing is minted to the swarm out of thin air - every OMEN a flag earns was bought on the open market first and committed to the vein.

02 ₿ EMISSION SCHEDULE

The vein depletes.

Each epoch releases 0.95× the one before it, and the whole vault is spoken for by the curve - the first epoch is the richest the mine will ever be, by design. Whatever the launch secures, this is the shape it pays out in.

OMEN MINTED PER EPOCH CUMULATIVE % OF POOL
5%WEEK ONE
50%~3 MONTHS
90%~10 MONTHS
99%~21 MONTHS

Participation never changes the clock. Emission is time-based, like a halving curve: if all 10,000 mine, the stream splits 10,000 ways; if 1,000 mine, each slice is 10x bigger. The vein drains on the same schedule either way - that is the whole early-adopter advantage.

Tail sweep. A geometric series never quite reaches zero, so the program closes the vein at epoch 104 (year two) by emitting the last fraction of the vault as one final epoch. After that the mine pays nothing, ever.

03 ₿ HOW A FLAG EARNS

Reward per weight.

Every epoch's budget splits pro-rata by active hashpower. Hashpower is the collection's locked rarity allocation - pinned by a Merkle root, unchangeable by anyone, including us.

your OMEN/sec =
  (your_hashpower / total_active_hashpower)
  × (epoch_budget / epoch_seconds)

Total hashpower if all 10,000 mine: 3,934,800. The table shows each tier's share of every epoch at full participation - a floor that grows as fewer mine. What that share is worth in OMEN depends on the vault.

TierHashpowerShare of each epoch
Common~175~0.004%
Rare~425~0.011%
Epic~1,300~0.033%
Legendary2,000 - 6,000~0.051 - 0.152%
1/1 (the ten)10,000~0.254%
RUN YOUR OWN NUMBERS

04 ₿ THE HASHPOWER PYRAMID

Rarity is dig power.

Hashpower is assigned by rarity percentile, so the tier spread stays clean. The bands match the helmet colors in the mine and are committed on-chain.

TierShareCountHashpower bandHelmet
Common60%6,000100 - 249Yellow
Rare30%3,000250 - 599Cyan
Epic9%900600 - 1,999Purple
Legendary1%1002,000 - 6,000Gold

The ten 1/1s sit above the curve: each is fixed at 10,000 hashpower - the strongest flags in the mine, marked mythic pink in the game.

05 ₿ THE BANNERS

The flags, the crews, and the cut.

You do not need to hold an OMEN to take part. Holders raise their flags into the pool and declare their cut (5 - 60%). Anyone on Solana swears to a raised flag and digs under it. At launch, the flag's stream splits: the foreman keeps their cut, the crew shares the rest by contribution.

flag earns (by hashpower, from the vein)
  → foreman keeps cut%  ·  crew splits the rest by contribution

Supply control never leaves the collection. Crews add zero hashpower and zero emission - every OMEN a crew member ever receives was first earned by an ordinal's locked hashpower and routed by its holder's declared terms. Unlimited players, ten thousand charters, one authority.

Oaths are counted now, in the muster. One oath per wallet, defection allowed until launch. Crews formed during the muster dig from day one.

06 ₿ SINKS

Keeping OMEN scarce.

Emissions add supply; sinks burn it back. The target at maturity: daily burn roughly equal to daily emission.

Level-up (primary sink). Burn OMEN to permanently raise a miner's hashpower. Cost grows geometrically per level - active players out-earn idle ones, and every burn is deflationary.
Missions. Optional entry stakes and cooldown items, with bonus yield for taking on risk.
Squads and cosmetics (later). OMEN-priced extras that give the token more to do.
Join the muster ⚑ Watch the rally